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Using On Click - Makey Makey

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The Makey Makey is a board that replaces the keyboard. It also has mouse functions. If you use the "On Click" function you need to position the mouse over the area on the computer screen you would like to click on. For this project you will need: 2 10x10cm squares of cardboard. Aluminium foil to cover one of the squares. Makey Makey  2 alligator clips USB power cord Sticky tape to attach squares to the floor. They should be taped jumping width apart. Board set-up This project uses the "on click" function to activate an onscreen counter to count the number of jumps. Attach one alligator clip to the on click circle. Attach one alligator clip to the earth. See the steps below to set up the switch. Extension If you need to make the alligator clip longer you can join the clips.  Use tape over the silver connections to make them more secure so the connection is not lost. Screen set-up Open an online counter, this project used  https://coun...

Tips for working with the Makey Makey

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A Makey Makey is a board that can be connected to a computer as a replacement keyboard. It can also be used with Scratch.mit.edu to add voices, gaming controls and interaction with the computer. MineTap created by Shalise (yr 4) in a gifted makers program. Strap the velcro to your hands and allows her friend with cerebral palsy to play Minecraft The Makey Makey requires a completed circuit to operate. It can use any conductive material to complete a circuit including: Wires People - skin to skin contact Playdough - high in salt Foil Copper tape Tap water Living things eg: live plants/flowers Trouble shooting When troubleshooting it is important to only change one thing at a time and check the circuit after each change. This will ensure you don't introduce new problems. Create by Katie (year 2) in a gifted makers program. Audio Tour of Paris each part has an interactive point. The circuit isn’t working Check the light turns on when you...

Introducing variables with Scratch and Makey Makey

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It is possible to use the Makey Makey for than a keyboard that makes bananas an inedible mush. This project will be creating switches to collect data for a survey. This could be modified to encourage students to collect data using an alternate method to forms. Student can modify the project to collect data to test understanding or collect information for a survey. It could be used by teachers to test student knowledge when they leave a classroom. This is designed as a simple introduction to variables. There are other ways to make this more efficient code but the purpose of this lesson is to introduce the concept of variables. Target Group Year 4-6. Students have simple coding experience with block coding and ready to progress to the next step. Concepts covered: Introductory coding Variables Digital Systems Variables What is variable?  A variable is used i n a computer program, this is a named memory location where values are stored.  A variable m...

Literacy and Digital Technology

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What does Possum Magic by Mem Fox have to do with computational thinking and digital technologies? Possum Magic by Mem Fox is a story about a magic grandma that makes her grandson Hush become invisible. To solve the problem they travel Australia looking for ways to make Hush visible again. Luckily the problem is solved for Hush as he consumes classically Australian foods. Strangely they need to travel to most of the capital cities to do it.  Getting children to visualise a journey and translate what they hear into a concrete experience requires computational thinking. 3 activities to integrate digital technologies in a literacy lesson. K-2 Beebot Activity Create algorithms to follow the trail of the food that Hush eats. Educational content Algorithms Procedural texts Recounts Integrating digital systems Recounts Resources Beebots or bluebots Clear mat  or cardboard ruled up with 15min grid. Pictures  of the foods consumed by H...

Makey Makey Interactive Poster

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Updated September 2021 ----------------------------- The curriculum is overloaded, how to integrate new technologies and coding without adding additional content. The key is to integrate the ideas. This lesson took 2 hours and we completed it in one 2 hour session. Ensure you have equity with access to all tasks eg: boys don't dominate the using the technology while girls colour. Observe your students as some may need encouragement to do the coding and connect the Makey Makey. They may need some concrete scaffolding eg: provide them with a sample of code. Incomplete poster that shows the beginnings of lifecycle. Goal: Create a poster that illustrates the lifecycle of a tomato. The poster could be used to cover any outcomes or lesson ideas.  My Prelearning: 3 lessons Research on lifecycle of tomato Art lesson - still life on how to draw a tomato Design the Code - talk through with the students how to plant their code. When I press space Stop all other sounds Play ...