Learning Functions with Microbit


Ed update: This blog was published in MicroMag Issue 6 Nov 2016.

The Microbit can be used to create music. I recently watched the MicroMonsters YouTube video. The video is easy to follow and the purpose of the video is to learn to use a Piezo speaker. So of course I composed the code but I found the code very long and complex.

Then I wondered how can you simplify the code to make it shorter and easier to manage.


Definition

Functions are a way to store information that can called at anytime during the program. Functions remove the need to type the same code over and over and allow you to reuse repetitive pieces of code. This reduces the number of lines of code and errors.

Example

For example, the tune of Star Wars has several parts that are repeated throughout the song. By creating a Function for each repeating part it is possible to use the function multiple times. This creates simpler code.

The first phrase of Star Wars can be rewritten as SWIntro. It contains the opening phrase of Star Wars Da Da Da Dum Da "G, G, G, C, G". Instead of writing these 5 notes every time they can be replaced with the Function SWIntro.



The next phrase of music in the picture to the right "F, E, D, C, G" is also repeated. This was made into a Function SW2ndPhrase. The phrase is used each time you want to call that series of notes. 
















The 3rd series of notes in the Star Wars these is "F, E, F, D" This series of notes is replaced with SW3rdPhrase.



Once you have created each function you can then use them to replace the series of notes in the program. Rather than have a big long block of code we now have a series of single blocks that call the sequence of notes as required. To make the code play longer it is put inside a repeat block and repeated 3 times.
Because the music goes for a long time it is important to be able to stop the music. To do this you can add another event called On Button B pressed. When you press Button B we want to reset the code to start. This will turn off the music and replace it with a cleared screen.

In the original video they used a control block to trigger the Star Wars introduction text to play in the background while the music is playing. 
A long long time ago, in a galaxy far far away... 
The way the code was written in the video the text starts playing immediately. I wanted the text to scroll when Button A was pressed and not before. 

In the control menu there is a block "on the event Microbit_ID_Button_A" with an option to choose a value - for this code "Microbit_Button_Evt_Up" was selected, this means when the A button is lifted up after being pressed execute the series of blocks inside this event. For this program when Button A is pressed and lifted up it will trigger the show string block.



Here is a picture of the completed code, it will play the Star Wars theme. Button A will trigger the theme to play 3 times. When Button A lifts up after being depressed it will also trigger the Star Wars text to scroll. Button B will reset the program or stop the music.




















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